Beholder Group - "Dwarrow's (T)Rusty Warhammer" - Fallen Fortress Session 8
22nd July 2019, 7:30 – 11:00pm
In-game timeline: Start of session, Midsummer’s day +9. End
of session, Midsummer’s day +10.
Having levelled up to level 3, our “Heroes” spend the day in
Oakhurst performing levelling-up type tasks: communing with patrons and gods,
practising new-found spellcasting skills and going out to hunt a bear. It’s
also market day in Oakhurst, and, despite it being a little subdued – what with
the recent disappearance of Bella, and the threat of a dragon nearby, the
party manage to get a decent price for some of their jewellery-type items that
they would not have otherwise managed in the Oakhurst shops, and they stock up
on a couple of healing potions. Devon also conjures up an Owl as a familiar, in
preparation for the night time travelling ahead. Alwaith makes the
very-sensible-at-the-time decision that Dragonsboon should inflict acid damage,
although the downside of being vulnerable to necrotic damage would prove to be
a stroke of bad luck later.
Hiring a couple of horses, and using more gems for a
deposit, the group head out towards where the map says they will find Belak’s
Grove. Wanting to waste no time, with Boris’ health still not great, they set
out at dusk, and travel by night.
A few miles out of town they meet Felosial, who is walking
slowly next to a horse that bears a very injured dwarven member of the Watch,
and a couple of large sacks draped across it. Felosial is also injured, and
does not seem impressed with them, for some reason. As their paths cross, Felosial looks up at
them and wearily asks them once again to confirm that they had no idea where
the dragon was holding out. Drogan leaps in to answer again, and says that no,
they don’t know where she is, just that she flew over them when they were near
to the Fortress, heading northwards.
Despite the fact that Drogan seems to have convinced himself
of this lie (Devon saw that Calcryx had settled down at the Druid Circle, and
told the others this), he once again didn’t manage to convince Felosial that he
was telling the truth. Her disbelief was explained further when she revealed the severed
head of Calcryx in one of the bags, and she began to tell them the strange story of
encountering the dragon at the stone circle, only to find that riding on the back of the
dragon was a small kobold. When the few Watch members finally managed to bring down the dragon - but not before Calcryx had killed Helga (Felosial revealed her dead body in the
other large bag on the horse) and badly injured Felosial and Burns, the other
Watch member - the kobold survived, and ran off, muttering loudly – which Felosial
wrote down – about how the party knew all along where Calcryx was, and that it
was their fault the dragon was dead and that Drogan would pay. Felosial tiredly
said she blamed the group for Helga’s death, for not reporting where the dragon
was earlier, and that unfortunately there was no law against lying. She then
turned and continued her journey back to town, leaving the party a little
stunned (though Drogan tried a half-explaining, half-threatening repeat of his
assertion, which Felosial just ignored).
Many of the party seem disheartened at the encounter. Some because they felt a little guilty at deceiving the townsfolk, others because they missed out on killing a dragon wyrmling. Drogan, being Drogan, just adds Felosial to his, now rather long, “People I Don’t
Like Very Much” list, and moves Meepo further up the same list.
A little more dejected, the group continued on their
journey.
At dawn, they arrived but saw no sign of a grove. A couple
of hours searching, however, did reveal a small entrance-way in the side of a
hill – not the “grove” they seemed to be seeking, but the only thing of note in
the area, so they investigated further.
Being suspicious of the vines covering the entrance, Drogan
stabbed one with the edge of his axe, which made it rear up and attack – it was
another vine blight! Drogan’s caution meant it did not get a surprise attack
in, and in fact Drogan got a good hit in first and raged. The vine managed to
grapple Drogan and inflict decent damage, which Drogan’s new bear-like
qualities managed to half. Devon and Alwaith managed to get further good hits
on the vine, but the vines tentacles writhed around, making the area around it
hard to navigate, and risking Drogan getting hit by friendly ranged-fire. In
addition, the tentacles thrashed around inside of the cave, damaging a large
patch of mushrooms growing there, and causing them to release many spores, all
of which started screaming loudly, echoing deep into the cave. Another good hit
on the vine from Drogan finished it off, but the party were pretty certain
their presence had been announced to anything in the cave. Assuming it could be
no worse than what had already happened, Drogan piled on through the fungi
amassed around the entrance, setting off more screaming spores, but clearing a
path through them, into the cave system.
Their presence announced to all and sundry, the party decide, for good or ill, that planning and tactics were irrelevant. Arriving at a large cavern, Drogan heads
away from the rest of the group and once again walks in, spotting a rat in the
darkness ahead of him and, after missing it with a ranged attack, presses
forward to engage it in melee, oblivious to anything else. This meant he didn’t spot the other two rats
waiting behind the entrance, and, more importantly, a bugbear also hiding
there. Whilst Drogan despatched the first rat easily, he took some heavy hits
from the bugbear and his rat ‘mates’. The others arrived to see the carnage
and, with Dwarrowsteel quickly Blessing
the others, they piled in to help out Drogan.
Devon finally realised what his own blood actually looks
like when he took a hit from the bugbear. Drogan focussed on the rats, that
looked big, ugly and disease-ridden. Dwarrowsteel’s “trusty warhammer” proved less
than trusty as it missed. Quite regularly. With Devon and Alwaith hacking away at the
bugbear, it finally turned and ran, and Alwaith finished it off as it turned
its back.
Battered and bruised, and only one-room in, the party look
around and see this is a cooking area. Dwarrow ascertains that it is probably
for more than just a single bugbear, so caution is recommended. Drogan ignores
the advice and grabs a nearby greatsword, before spending some time mounting
the bugbear’s head on a javelin. He is keen to become known for more than just “firestarter”,
though his new hobby may not be an improvement.
Devon, the cheeky little halfling rogue with new-found
powers, decides to use prestidigitation
to pretend there’s a twig blight in the alcove that Drogan and Dwarrow are
checking out, confusing both of them. When Drogan discovers Devon’s trick, he
ruffles the cheeky monkey’s hair and silently adds Devon to his ever-growing aforementioned list.
Probably.
Believing that Alwaith had already checked out the next room
(he hadn’t), Drogan walked straight into that room too. Devon’s previous little
trick came back to haunt them as Drogan ignores the slight twig-cracking noises
and walked straight into a couple of twig blights round the corner, who manage
to get a hit on him before being despatched.
Unfortunately the twigs were not alone. Not only were there
two other twig blights in the room, who managed to cause a little bit of pain
to Dwarrowsteel, but, more noticeably – though only actually noticed by Alwaith,
who was too late to let anyone know it was there - there was also another
bugbear, this one looking decisively weird with bulging, purple veins over its
body. A javelin launched directly at Dwarrowsteel caused decisive damage, and
despite some big hits from the rest of the group on the bugbear, he seemed very
resilient. Dwarrowsteel, in a moment remembered by all present (especially the
bugbear), launched himself towards the purple-veined-one and engaged in mortal
combat. Unfortunately, the monster’s next attack on Dwarrow was a bit of a
surprise – he vomited purple bile all over him.
Not able to dodge out of the way quickly enough, the bile
rotted away some of Dwarrow’s flesh – luckily the cleric’s resilience managed
to stem the damage a little, but he was hurt bad. Luckily, so was the bugbear,
and another big hit from Drogan brought him to near death, to be finished off with
great flourish and vigour by Dwarrowsteel’s warhammer – just in time, as the
bugbear was readying his, albeit pretty knackered, Morningstar to try to end
Dwarrow’s existence. Alwaith tidied up the last twig before the party was able
to relax. Briefly.
The room they were in seemed like a fungus garden. Lots of
rotting matter, and rough ‘beds’ of different types of fungus. The group were
not very interested in checking out the room though, and instead, Devon played
with another new ability of his, mage
hand, and he opened the exit doors from this room to check out where they
led. The southern door opened into a corridor heading directly south, the
eastern door into a wide hallway with pillars, tables, and doors leading off
from it. The group decided to head towards more ‘civilisation’ and go east.
Acting stealthily, Devon scouted ahead, using his invisible mage hand to open the doors leading off
from the hallway, and managing to spot some sleeping goblins, some active
goblins, and some sewing goblins, who eventually spotted the movement of the
door. Devon, not being Drogan, tried to calm the goblins and get them to not
shout out. It was a valiant effort, and almost worked too, though let down by the fact that Devon was 1.
Not a goblin; 2. Couldn’t speak goblin, and 3. Covered in blood.
As the rest of the group covered the other doors in an
uncharacteristic moment of party planning, Devon’s attempt at friendly
negotiation finally didn’t work, and they shouted out, alerting the other
rooms. As goblins emerged from the other rooms, they were swiftly taken out by the
prepared actions of the other group members, and realisation dawned that these
goblins were not soldiers, and their nervous attempts to defend themselves with
whatever they had to hand – scalpels, large needles and improvised sticks –
were pretty pathetic. However, two of the goblins had the strange purple veins
pulsating over their body and whilst one of them was taken out quickly by
Alwaith (also taking out another goblin too, as his blade burst into flame and
leapt to a neighbouring creature), the other managed to vomit towards Devon,
but the rogue managed to dodge out of the way, and instead the bile hit another
goblin, reducing his flesh to a bubbling mass of gunk. The remaining
hard-working commoners were soon disposed of.
The rooms were checked and seemed to be functional areas – a
sleeping area, a wine-making room, a repair shop, a weapon store and a garden
tool store – the last two with exits leading out from them. The main hall
seemed to be a makeshift laboratory, with some testing equipment, pestles,
mortars, tubes etc, and cut up leaves, roots and fungi scattered about the
tables. The last room contained a tied down diseased rat, with purple-pus
filled tumours over its body. As it was close to escaping its bonds, Drogan
quickly put it out of its misery, and took a look around that room – no one
else was around to see what he may or may not have found in there.
We leave our “Heroes” deciding whether to push further east
through the door in the weapons store, or head south-west into a small rift
that leads from the back of the garden tool store. Alwaith is starting to realise
that, with hindsight, his acid-protection-but-necrotic-vulnerability is not
well suited for necro-vomiting monsters. And what exactly is the druid up to?