Posts

Session 29 - Is This The End?

Image
Mon 23rd Nov 20:00 - 23:20 In-game timeline: Marpenoth 27 - Marpenoth 27 DR1489 We left our "Heroes" resting up for a short while in the tower, after a brief, but gruelling, battle with a couple of crystal minotaurs. Drogan assured the others that he was now a reformed character and would no longer rush in before thinking, or before talking to the others. We shall see. After their rest the party cautiously open the door to the open walkway, and keep their eyes open for any movement, especially harpies who may be flying around. When they see nothing untoward, they quickly make their way to the other end of the walkway without incident and slowly open the wooden door. It leads into a small room with stone steps leading down. Opposite the door is a lifesize jade statue of a handsome elf, standing on a stone plinth with an obsidian urn, inlaid with gold, at the statue's feet. It looks very impressive, though the group have understandably become cautious of statues, what with ...

Feandris' Diary

I am not inclined to keep a diary. Records that can be used against one, should they be discovered. But our leader, Haletris, insisted on keeping a diary that he sent on to the Grand Temple, when he was able, to ensure they are kept informed of our work here. Now that Haletris is no longer with us, hopefully a temporary situation only, I will reluctantly continue the tradition, though, unlike Haletris, my updates will be brief, and infrequent.   Tarsakh 12 The pirates arrived today. We assumed they were coming to trade, as they usually do, but they came in force, and not to do business. Luckily Haletris’ guards in the dunes seemed to take care of most of them, but it seemed that enough got through to cause us major problems at the abbey. We fought them off, but lost many of our order, including, tragically, Haletris, who was felled by a random crossbow bolt whilst holding 10 pirates at bay by himself. Inspired by his falling, we rallied and drove the remaining pirates back. In thei...

Session 28 - Fly, My Pretties, Fly!

Image
Mon 17th Nov 19:30 - 23:00 In-game timeline: Marpenoth 26 - Marpenoth 27 DR1489 Our "Heroes" awake after a good night's rest, though Devon remains a little sluggish. They decide to head over to the other large, unexplored temple before dawn, in case it helps them get the jump on anyone else in the area. And that was indeed the case. The opposite temple was one dedicated to Tyr, God of justice, and Drogan decided to open the door slightly and push Devon inside to do some exploring. The main hall was empty, but the temple was obviously occupied, as there was a burning brazier there. As Devon struggled to find somewhere to hide and stealth around, a half-elf appeared at one of the internal doors, demanding to know who Devon was, and what he was doing creeping around their 'home'. As Devon came up with a story about being washed up on a beach, and trying to find a way off the island, the half-elf called two humans, who appeared at the opposite doors, and continued to ...

Session 27 - Gladiators.... READY!

Image
Mon 9th Nov 20:00 - 23:15 In-game timeline: Marpenoth 26 - Marpenoth 26 DR1489 (but about to LR which will last until Marpenoth 27) We rejoin our "Heroes" after a luckily uneventful hour-long rest, keeping a constant eye out for avenging Harpies. With the sun getting lower in the sky, the group are keen to head on towards where they think the Abbey is located. After another hour or so of walking through the low hills, they reach what looks like the Abbey - or at least the remains of it. A number of buildings, small and large, are scattered around a main 'plaza'. Some are in a good state of repair, others are little more than a ruin. They approach the area cautiously, using some of the tall growing crops in the nearby small fields for cover, though there seems to be no activity in the area. Their cautious approach continued, with Devon sent to scout the small ruin closest to them. When he fails to appear for a while, the others decide to wander over to see what he was ...

Session 26 - Near-Death From above

Image
Mon 26th Oct 19:45 - 22:45 In-game timeline: Marpenoth 26 - Marpenoth 26 DR1489 Our "Heroes" awake from a night's rest - interrupted for some, restful for others. After a hearty breakfast - they are in no hurry, after all - Drogan leads the way, following the trail left from the fleeing humanoid from the previous night. The trail led to a small clearing in the woods, where there was a camp of around 6 tents, many only makeshift ones, with two people cooking on a campfire. Devon and Drogan managed to stay out of sight, whilst Dwarrow and Alwaith approached the camp and greeted the two, one female human and one male dwarf. During the course of the conversation, Devon was spotted and had to pretend that he had got separated from the group. Drogan managed to stay hidden. Another member of the new group was also wandering in the woods and was spotted by our party, and he too joined the now 6-fold group in the campsite. The new group also mentioned that there was a fourth, who ...

Session 25 - "Get Down and STAY DOWN!" - Abbey Isle

Image
Mon 19th Oct 19:30 - 23:00 In-game timeline: Marpenoth 18 - Marpenoth 26 DR1489 We rejoin our "Heroes" back in Neverwinter, having scared the puritanical residents of Whitewater silly with some demonstrations of magic and booming sounds of thunder in a cloudless sky. But they did manage to kill (one of) the witch(es?). So they didn't *completely* piss off the townsfolk. Which for this group, is a rare plus. A bit of shopping, and investigating the origins of the blade that Devon received seemingly by mail-order in the post, and, to the great relief of Captain Hawkeye, the naming of the ship, "Silvermoon" (though the new freight company itself is still nameless, which may hamper its ability to win contracts and make money), and the party is ready to set off on the high seas again towards Abbey Isle. Another week at sea produced another storm - a bad one this time - but most of the group are now comfortable at sea. Except Devon, who once again spent half of the jo...

Session 24 - "She turned me into a newt!" - The Witches of Whitewater

Image
Sat 26th Sep 14:30 - 19:30 In-game timeline: Marpenoth 15 - Marpenoth 16 DR1489 We rejoin our 'Heroes' after a considerable out-of-game break with them having levelled up to L5. They are currently in Neverwinter, having returned from the Shadow Isle, base of the pirate and slavery ring known as the Radiant Sisters.  Drogan is torn between feeling good about finally getting revenge on the Drow Pirate Captain Bree for killing or enslaving many of his past shipmates, and about causing a large dent in the side of the Radiant Sisters by helping to kill two of the hag sisters who were running the organisation. And feeling bad for not being able to save his past crewmate, Bryn, who may still be on the Shadow Isle, or may have been killed in the battle, and also for learning that his uncle may have been responsible for the pirate raid on his ship in the first place. Drogan paid a visit to his uncle in Neverwinter, but has not told any of the others about what happened at that visit. In...