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Showing posts from June, 2025

Session 88 - City In Turmoil? I'm Off To Bed

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Wednesday 18th June 2025 In-game timeline: Alturiak 7 - Alturiak 9 Faced with another large spider, the like of which our "Heroes" have not defeated since they were level 2, Alwaith took the best option he felt he could - he closed the door. The DM proceeded to rip up that encounter prep. With Sanada back at the Veil HQ, the three remaining "Heroes", sans-allies or spiritual helpers - aka "cannon-fodder" - took the long way round to arrive at Thalios' room a little later than they had hoped, but without any spider-based encounters. There was some discussion about how to open the door, revealing more intra-group discord along the lines of "We only brought you so you could bash the door open!", and "what use are you anyway?", which is usually only reserved for Sanada, but was a fair reflection of the tiredness and irritability of the group who had been not only awake for 18 odd hours, but also fighting, stealthing, dying and swimming ...

Session 87 - And Yet They Still Survive

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Wednesday 11th June 2025 In-game timeline: Alturiak 7 - Alturiak 7 With the party in poor shape, though not too bad health, they face a risky challenge. Solveig is very exhausted, Sanada is miserable and exhausted, Alwaith and Faith are out of spells. They face a large, metal, shielded, clockwork creation, and an angry, well-trained half-orc fighter. Things look bleak. They consider fleeing. But this is D&D. And this is the Beholder Group. So they decide not to flee, which, to be honest would have been the better option, but instead stand and fight. And somehow they survive. The DM has no idea how - I mean, it is hardly through good planning on their part - but they do. With the help of Phil Spectre, a spectral wolf and Hallion, who although they did no, or very little damage, they did prove a useful distraction, and with Solveig's seemingly bottomless pool of spells and abilities, they pull through, managing to take down the mighty orc, and eventually wear down the Clockwork G...

Session 86 - Consequences

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Wednesday 4th June 2025 In-game timeline: Alturiak 7 - Alturiak 7 Following Solveig’s rescue from the giant spider, the healthier members of the party decide to split up. Sanada remains with the exhausted druid in the “common room” and spends her time investigating the nearby locked room. Using her shadow step ability to slip through the keyhole, she manages to gain entry. Inside, she finds several locked chests. Lacking keys or other tools, she resorts to brute force—methodically smashing the chests open with her fists. Though this takes time, she eventually succeeds, recovering some useful loot. However, nothing appears immediately relevant to the party’s current predicament. Meanwhile, Solveig waits outside with their prisoner, the bound and hooded cleric Drake. Given Solveig’s recent transformation—from a calm, nature-loving druid to something far more unstable—the wisdom of leaving a helpless prisoner in their care is… questionable. That concern proves justified. When the party la...